2011年10月9日 星期日

Frantic Films KRAKATOA v1.0.1.29090 for 3dsmax.8-9 Win32-x64 英文正式版(粒子襯着放慢軟體)


Frantic Films KRAKATOA v1.0.1.29090 for 3dsmax.8-9 Win32-x64 英文正式版(粒子渲染減速軟體)

商品名稱: Frantic Films KRAKATOA v1.0.1.29090 for 3dsmax.8-9 Win32-x64

商品分類: 3D動畫、模型、模具軟體

商品類型: 粒子渲染減速軟體

語系版本: 英文正式版

運行平台: WIN 9x/WIN ME/WIN NT/WIN 2000/WIN XP/WIN 2003

更新日期: 2007-08-15

熱門標籤: 3dsmax8 粒子渲染減速軟體 KRAKATOA Films Frantic 


破解說明:


1.install
2.Repleace MaxKrakatoa.dlr in
C:\Program Files\Frantic Films\Krakatoa\........\.....
by the cracked .dlr
內容說明:


Frantic.Films.KRAKATOA是一款粒子渲染減速軟體,簡單的說便是一個特殊的粒子渲染器,
也許渲染過去不敢想像的粒子數量。操作Krakatoa能夠解決百萬到數十億的粒子雲任務,提
供視覺殊效的渲染的解決希圖.為每幀打包更多粒子,創造空前的細節級別!有本事快捷的渲
染多量的粒子,實現粒子的自身體積陰影,Krakatoa供給緊密的,用戶朋友的整合性與
3dsMax。Krakatoa讓你體驗靈活自由的粒子著色:也許操作任何3dsMax材質,片面增援
particle flow UVW 和材質ID,操作腳本向量通道選擇固體顏色或許操作particle flow線
框顏色.操作場景解散體作為無光澤(matte)的對象,在粒子上產生陰影.此外的特性搜聚支
援運動暗昧和景深.此外Krakatoa允許用戶生活生計他們的微粒系統到磁碟為文件序列,作為以
後操作。
英文說明:


KRAKATOA is Frantic Films' production-proven Volumetric Particle
Rendering, Manipulation and Management Toolkit.

It provides a pipeline for acquiring, caching, deforming, shading and
rendering vast quantities of particles at unprecedented speed to represent
natural phenomena like dust, smoke, silt, ocean surface foam, plasma and
even solid objects. Krakatoa integrates well with Particle Flow, the
flexible 3ds Max built-in Event-Driven Particle System, and provides data
exchange capabilities for sharing particles with other 3D and simulation
applications.

Changes from Version 1.0.0 to Version 1.0.1 (as of August 13th, 2007)

PRT LOADERS
* Fixed a bug in Presets saving where an old integer parameter was
saved instead of the new boolean parameter for loading densities.
Previously, attempting to load a preset containing the Load Densities value
would lead to a script error.
* Removed some debugging code which would flag leaking particles in red
color when using culling volumes.
* Added UPDATE VIEW CACHE button to quickly refresh particles, for
example after a material change.
* Added Get... and Get All From Object buttons to the "Modifier Gizmo
Size" group of controls, allowing the acquisition of the current particle
bounding box. If Auto Key is enabled in the 3ds Max UI, the values can be
keyframed on the current frame for varying modifier context sizes.
* Added a progress bar to the Particle Counts Graph - when the Update
Graph is pressed or >Auto is checked, the progress bar will represent the
process of collecting the particle file sizes.


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